Prey’s Demo Is Properly-Optimized on PS4 and Xbox One

Final 12 months, Bethesda ruffled many feathers by saying that reviewers will not get early entry to new video games. So with this week’s launch of Prey, the reboot of the tumultuous franchise of the identical title, Bethesda can’t depend on pre-release evaluations to assist transfer copies. Their answer? Carry again the nice ol’ days of the pre-release demo!

Should you’re interested by how properly Prey appears to be like and performs on consoles, you’ll be able to see for your self with the “Opening Hour” demo on each PS4 and Xbox One. We’ve spent a while with the demo working on the PS4, and located it to be entertaining if a bit hammy at instances.

Dan Stapleton, writing on our sister website IGN, likes this answer a lot that he calls it a “model for the future of demos.” That’s excessive reward — particularly when you think about the long history of hostility between builders and the press over this title.

Whilst you’d anticipate a brand new recreation popping out of Arkane Studios to be working on both the id Tech engine or its by-product Void engine, Prey is developed on the CryEngine as an alternative. And regardless of the checkered historical past with console efficiency on CryTek’s platform, there’s not a lot to complain about when it comes to body price.

The Digital Foundry staff analyzed footage from the demo on each consoles, and located that the sport is optimized well to run at a strong 30fps. The PS4 sees solely the tiniest dips round save factors, and the Xbox One isn’t far behind. There’s solely a single problematic space within the demo that causes a noticeable drop on the Microsoft aspect.

Whereas this demo doesn’t benefit from the PS4 Pro‘s additional horsepower, it does look a bit higher on Sony’s . The PS4 renders natively at 1080p, and the Xbox One is caught at 900p. Nonetheless, the PS4 suffers from some slight enter lag, so a few of us will desire the Xbox One expertise. Nonetheless, the developer is conscious of the difficulty, and it must be smoothed out within the full launch.

The anti-aliasing answer on consoles is sub-par, and the visuals are removed from cutting-edge, however Arkane Studios has successfully offered their product by letting common folks truly play the sport for themselves. After enjoying the demo, it’s straightforward to inform precisely what sort of recreation that is.

However whatever the minor technical points on the console releases, we’ve got a a lot larger bone to select. Should you’re a PC gamer, you merely don’t have entry to the demo. That stands out as significantly worrisome as a result of Arkane’s final recreation, Dishonored 2, had significant issues on the PC. It’s a unique staff on a unique engine this time round, however you would possibly need to maintain off in your buy till the evaluations hit.